User: Pass: Register

Featured Video

1 Grrrdian $800,085
2 laszmosis $201,995
3 zlr $134,224
4 true4m $129,185
5 clc $127,622
6 sic1 $125,984
7 Instinctt $82,105
8 mick05 $60,615
9 intro $48,898
10 riCo $34,200

Recent Activity

3

dividecup 2016

intro - 15 mins ago

224

Dirty Bomb (General Discus...

VipeR - 33 mins ago

13

The Purgery, fixed.

tjone270 - 12 hours ago

7

? 4 v 4 CA

Camahawk - 17 hours ago

2

How to clear settings now?

Dox - 1 day ago

39

Large CA 5v5+ map concept

zlr - 1 day ago

68

hobbies and/or other inter...

mzry - 1 day ago

6

Doom Tournaments ???

mick05 - 2 days ago

6

DBNations Cup #2

Dox - 2 days ago

2

Steam demo's

pvh - 5 days ago

115

DBNation dirty bomb comp

Dox - 5 days ago

  Alpha Duel Tournament

Posted by mick05 on Sun, 17th January 2016 @ 6:06pm
4 Comments

Hi all, thanks for those who participated and those who enjoyed the spectating! Competition finished and ran okay for our very second tournament with the closed public.

Final Standings:
1. Camma
2. Fearzzz
3. Nukeable
4. Cerno (Kdawg) (forfeit)
5/6. Rep (forfeit) / Aeon (afk)
7/8. Grotesk / Micah
Rest. Calm (forfeit) / Fish / Minime / Ecent

late to the party: traits / illidan / substance

Match stats
[quote="tjone270":9k2o90ph]Ahoy all again, here's the links to the match stats from Purgostat on the 4SGv2 Tournament Duel servers:

Duel:
http://stats.quakelive.tomtecsolutions. ... /game/1635
http://stats.quakelive.tomtecsolutions. ... /game/1632
http://stats.quakelive.tomtecsolutions. ... /game/1630
http://stats.quakelive.tomtecsolutions. ... /game/1628
http://stats.quakelive.tomtecsolutions. ... /game/1626
http://stats.quakelive.tomtecsolutions. ... /game/1623
http://stats.quakelive.tomtecsolutions. ... /game/1622
http://stats.quakelive.tomtecsolutions. ... /game/1621
http://stats.quakelive.tomtecsolutions. ... /game/1618
http://stats.quakelive.tomtecsolutions. ... /game/1617
http://stats.quakelive.tomtecsolutions. ... /game/1615
http://stats.quakelive.tomtecsolutions. ... /game/1612
http://stats.quakelive.tomtecsolutions. ... /game/1607
http://stats.quakelive.tomtecsolutions. ... /game/1602
http://stats.quakelive.tomtecsolutions. ... /game/1600
http://stats.quakelive.tomtecsolutions. ... /game/1599
http://stats.quakelive.tomtecsolutions. ... /game/1595
http://stats.quakelive.tomtecsolutions. ... /game/1594
http://stats.quakelive.tomtecsolutions. ... /game/1563

  Alpha 2v2 CA Tournament

Posted by mick05 on Sat, 16th January 2016 @ 5:05pm
9 Comments

Hi all, thanks for those who participated and those who enjoyed the spectating! Competition finished and ran okay for our very first tournament with the closed public.

Final Standings:
1. Swish Fish - thekfiish & reign0r
2. Netorare - kommo & rico
3. neofex - neo & incog (unifex)
4. cerno aeon - cerno & mica
5/6. Bolshevik Socialists - bwaisey & inoc / freaks - js3 & jolt
7/8. Test Team - ecentrix & substance / global elite - mickzerofive & renzokuken

below are a list of stats for the games from Tomtec

[quote="tjone270":2b7fru4o]Hi all, here's the links to all the stats collected during the CA Tournament. I'm not entirely sure if all the links below are associated with a tournament match, but the majority will be:

http://stats.quakelive.tomtecsolutions. ... /game/1425
http://stats.quakelive.tomtecsolutions. ... /game/1421
http://stats.quakelive.tomtecsolutions. ... /game/1419
http://stats.quakelive.tomtecsolutions. ... /game/1413
http://stats.quakelive.tomtecsolutions. ... /game/1409
http://stats.quakelive.tomtecsolutions. ... /game/1404
http://stats.quakelive.tomtecsolutions. ... /game/1397
http://stats.quakelive.tomtecsolutions. ... /game/1391
http://stats.quakelive.tomtecsolutions. ... /game/1384
http://stats.quakelive.tomtecsolutions. ... /game/1380
http://stats.quakelive.tomtecsolutions. ... /game/1377
http://stats.quakelive.tomtecsolutions. ... /game/1376
http://stats.quakelive.tomtecsolutions. ... /game/1373
http://stats.quakelive.tomtecsolutions. ... /game/1372
http://stats.quakelive.tomtecsolutions. ... /game/1370
http://stats.quakelive.tomtecsolutions. ... /game/1368
http://stats.quakelive.tomtecsolutions. ... /game/1364
http://stats.quakelive.tomtecsolutions. ... /game/1365
http://stats.quakelive.tomtecsolutions. ... /game/1372

  4SGv2 Alpha Tournaments Announced - Jan 2016

Posted by mick05 on Wed, 2nd December 2015 @ 11:15pm
125 Comments

UPDATE: For those of you who are signed up to the Alpha tournaments, testing accounts have been created and ready to be used. If you want to play in either competition then you will have to complete the set of instructions listed on the front page in order to successfully sign up to the tournament on the new website. I will continue the efforts to communicate this to people who have signed up here but not on the new website

UPDATE2: A bug has been discovered for team invite/signups. If a player has already signed up to a team, and then the team captain tries to 'invite' that player, a DB error will occur. Before inviting, check in the 'members' option when you're managing the team to see if they have already submitted a signup request, if so choose the 'accept signup' action. Error checking will be updated to cover this scenario soon.

Unfortunately our original date early December was pushed back due to unforeseen circumstances. However, we are pleased to announce the new dates of the alpha tournament 2v2 CA and Duel tournaments. We will be testing the functionality of our custom built tournament/team system from player and organiser perspectives, as well as provide a little bit of fun competition to those still around enjoying the game. The weekend of tournaments will be primarily ran by Phy1um with Zlr and I monitoring the tournaments through every stage. Both tournaments will held within one day

CA 2v2 will be ran on Saturday 16th of January 2016 starting at 12:30pm AEDT(maps: Thunderstruck, Death or Glory, Hellsgate Redux)
Duel will be ran on Sunday 17th of January 2016 starting 2:00pm AEDT (maps: Aero, Furious Heights, Cure, Sinister, Toxicity)


Players who signup are expected to be known by Phy1um or myself (this will also help with seeding). Players will be expected to submit any form of feedback positive or negative after their experience to help us improve the website ready for beta testing and open tournaments. Format etc TBA still

We will try to organise a stream for the day for those interested in watching the competition. Lastly, for those who don't want to play but have a applicable acquired skill set and want to help with the website please get in touch :)

Signups list

Spoiler: SHOW

  Quake Live - 50% Steam Sale!

Posted by phy1um on Thu, 26th November 2015 @ 10:58am
13 Comments

http://store.steampowered.com/app/282440/

If you missed out on snagging it free, grab it now for only 5 American dollars.

  4SGv2 Alpha Tournament Testing

Posted by mick05 on Mon, 9th November 2015 @ 11:58am
25 Comments

Hi all,

Tim, Casey and myself have been working hard in the background on creating a better hub for the future of Quake Live and similar games. Starting very early December, we'd like to run two alpha tournaments for the new Quake Live; one for duel and the other for 2v2 clan arena. As it is only alpha everything will feel a little unfinished and areas of the website will be locked down on purpose as they are not even alpha ready yet.

The following information is all Tournament related

End Goals and Objectives:
- To create a start to finish tournament system to be used by the general public including statistic tracking, score submission, prize allocation and server handling both for players and those who wish to be organisers
- To make it easier for sponsors to get involved in both smaller sized and larger sized tournaments
- To create immersive and interactive format combinations to allow for a diverse and unique playing field

What has been created for Administration:
- Create tournament with changeable start/end date
- Supports up to five divisions simultaneously
- Supports multiple game modes including team and 1v1
- Individual signup or team signup
- Easily manage seeding, signups, divisions, format, modes, round configurations
- Generate brackets of any size between 4 and 256 teams/players
- Bracket management: admin override scores, forfeit players, reset match results + more
- Single & Double elimination ready

What we will be testing as Competitors:
- Score submissions done on website, no waiting for admins to update scores
- Easy signups for individual or clan
- Brackets updated instantly once both players have submitted scores (page refresh)
- Individual player/team stats such as kills, deaths, KD ratio, wins, losses updated instantly.
- Player/clan profile global game stats updated on tournament completion

We've created our own 4SGv2 Bracket system:
The 4SGv2 brackets are 100% custom, developed to be a fully dynamic database driven bracket system. The seeding, bracket advancement, score updates, final standings, wins and losses are all calculated and updated on the fly without any administrative intervention.

Planned features not yet implemented:
- Group stages and round robin systems with the option to move into bracket finals.
- Server Handling
- Totally unique tournament formats that have never been seen before
- Ladders

What we are looking for:
Expressions of interest. The alpha testing will be done all privately (invites only) for now. We would like to make sure 2v2 Ca and Duel would be the most popular game modes people are interested in playing in (for now at least). We'll look back on this thread in a week or two and reach out to those showing interest here. We are primarily wanting to test functionality and getting feedback on that so the more outspoken people the better

  Quake Live release (28th-29th.) (edited again)

Posted by tjone270 on Thu, 22nd October 2015 @ 8:36pm
131 Comments

UPDATE 2: The date's been extended again, for reasons unknown to me. Guess they're trying to get it right.

UPDATE 1: There has been a problem with the dedicated server crashing under certain systems, due to a faulty steam library that attempts to check for AVX support on the current CPU, and crashes if there isn't any, rather than continuing as it should. The date has been moved forward to the 27th (this Tuesday).

As far as I know (subject to delays, should they arise), the new steamworks Quake Live will be released on the 25th/26th of October. (no, read above)

You can switch to the new version without the need for a product key now, if you have the regular steam-based Quake Live, by right-clicking on Quake Live in your library, > Properties > Betas > Select the beta > Sneak peek. Click this link for an informative GIF: http://i.imgur.com/psp3VGQ.gif

Please note, switching to the new version will remove the old version. Undo this by opting out of all beta versions using the instructions above.

All players on Quake Live Testing, please switch to the beta branch of original Quake Live, as most servers will now be moving to the new beta branch. Consider Quake Live Testing depreciated.

Your current Quake Live steam configuration will become live on the beta branch, no need to do file transfers to get it to work. Quake Live Testing players that've changed their config inside Testing, need to copy it out of that 765*\baseq3 directory to the old one for it to re-activate.

I'm unsure if beta Quake Live will pull your standalone config data if you're using non-steam Quake Live. You may have to copy the files manually:
The standalone files are here: %HOMEPATH%\AppData\LocalLow\id Software\quakelive\home\baseq3\
The steam files are here (x86 people, remove the (x86)!): \Program Files (x86)\Steam\steamapps\common\Quake Live\765*\baseq3
The testing steam files are here (x86 people, remove the (x86)!): \Program Files (x86)\Steam\steamapps\common\Quake Live Testing\765*\baseq3

Happy Quaking :D

Console users, I recommend running "/con_scale 1" once in, as the writing's pretty small :)

  Guide for Migrating to New Quake Live

Posted by phy1um on Tue, 20th October 2015 @ 12:00am
34 Comments

Note: Australian servers will be available in the coming update!

The next big update is coming by the end of the month (probably), and when it does Quake Live will be Steam only. The standalone launcher will no longer work, and your accounts will be gone. Here are a few things you should do before the update arrives:


  • Go screenshot your QL profile, so that you have a record of all your hard fragging.[/*:m:2ihr6lwk]
  • If you haven't moved to Steam yet, download it - http://store.steampowered.com/app/282440/[/*:m:2ihr6lwk]
  • The first time you run QL on Steam, you will be asked to transfer your existing account.[/*:m:2ihr6lwk]
  • Put your Steam account link in your QL profile description, so people can add you.[/*:m:2ihr6lwk]
  • Likewise, add any people important to you on Steam.[/*:m:2ihr6lwk]
  • BACKUP YOUR CONFIG, SCREENSHOTS AND DEMOS.[/*:m:2ihr6lwk]


This update marks a huge change for Quake Live, and this is the first time we will be able to run our own community servers. There will also be community maps, via the Steam Workshop. It's the same game as before, but I can confirm that there isn't a single loadout server running in Australia right now!

Remember to join the 4sg Steam group: http://steamcommunity.com/groups/4sg
Also, the Aus/NZ Team Game organisation group: http://steamcommunity.com/groups/auQL_TDM_CTF

  Steam Group for QLTest CTF/TDM/CA

Posted by phy1um on Sun, 11th October 2015 @ 6:37pm
19 Comments

If you don't have a QLTest key yet, add Lion QL Key Man on steam: http://steamcommunity.com/profiles/76561198042645339/

http://steamcommunity.com/groups/auQL_TDM_CTF

Join this group and discuss when we should play games. I've made an event for Saturday the 17th. We have lots of servers with nothing going on, so let's get some big team games happening! :D

  2 v 2 CA comp Monday

Posted by offthepage on Fri, 2nd October 2015 @ 11:13am
18 Comments

Hello!

I'd like to try and run a quick 2 v 2 CA comp on Monday 5/10
NSW time: 4pm start
NZ time: 7pm start

Format: round robin, best of 3, new CA rules.

Maps: To be announced.

Would need 6 teams to run this.

Teams so far:
1/ Pit - Gubben, Cug
2/ Mzry + ?
3/ Casper + Jolteon?
4/ otp + ?
5/
6/

  QW Australia

Posted by phy1um on Mon, 21st September 2015 @ 5:32pm
16 Comments

There has been some recent interest in playing QuakeWorld - team modes and duel! While QL is down come and play some real Quake.



It's easy to jump in. There's an installer called nQuake which does all of the setup - you can just run the game and start playing. It also includes bots for offline. Download that, and come to #qw.au on Quakenet to find some games.

Installer: http://www.nquake.com/
IRC Webchat: http://webchat.quakenet.org/?channels=qw.au

Retro Hype Video:

Spoiler: SHOW